NEWS & EVENTS Press Releases Press Coverage Events Logos About Email our PR team No News items found. Keep in touch Sign up for the Fabric Newsletter and be sure to hear about the latest product news, events, and programs. Sign up for the Newsletter SEE THE CREATION REAL-TIME RENDERER RUNNING IN 3DS MAX By Jim Thacker, CGChannel September 12, 2013 Fabric Engine: RTR (Real-Time Renderer) in 3ds Max Fabric Engine: RTR (Real-Time Renderer) in 3ds Max Read more FABRIC ENGINE SEES FIVE YEARS OUT By Randall Newton, Graphic Speak August 6, 2013 New Creation Platform allows both custom M&E tools and commercial software to work side-by-side. New Creation Platform allows both custom M&E tools and commercial software to work side-by-side. Read more 1 2 3 4 Keep in touch Sign up for the Fabric Newsletter and be sure to hear about the latest product news, events, and programs. Sign up for the Newsletter Events / SIGGRAPH 2016 SIGGRAPH 2016 Anaheim, July 26-28 2016 Drop by the Fabric Engine User Group in Room 201B on Tuesday July 26, visit us on booth 375, or book a private meeting. FIND OUT MORE Events / DIGIPRO 2016 DIGIPRO 2016 Anaheim, July 23 2016 Come and see Helge Mathee (Fabric Software) and Haux Bernhard (Oculus Story Studio) present Portable Real-Time Character Rigs for Virtual Reality Experiences. REGISTER HERE Events / LONDON USER GROUP LONDON USER GROUP MPC London, September 16 2015 Join us in London for a reprise of our SIGGRAPH User Group sessions and see Fabric Engine 2 in action on Wednesday September 16 from 18:00 to 20:00. REGISTER HERE Events / SIGGRAPH 2015 SIGGRAPH 2015 Los Angeles, August 11-13 2015 Join us at our user group on Tuesday August 11 from 10:00 to 18:00, followed by a joint party with Isotropix. FIND OUT MORE Events / FMX 2015 FMX 2015 Stuttgart, May 5-8 2015 If you missed us at FMX or would like to see our presentation again, here’s a recording from Day 2, showing a preview of Fabric’s visual programming system Canvas. Watch recording Events / GTC 2015 GTC 2015 San José, Mar 17-20 2015 GTC is the largest event of the year for GPU developers and Fabric was well represented. Even if you didn’t make it to San José, you can still watch the session recordings from MPC’s Damien Fagnou and Fabric chief architect Peter Zion. Watch Recordings Events / SIGGRAPH 2014 SIGGRAPH 2014 Vancouver, August 12-14 2014 If you missed us at Siggraph 2014, you can watch the Fabric user group recordings here, including an early preview of Fabric’s visual programming system. Watch Recordings We’re very happy for our customers, technology partners and the press to use the Fabric Engine logo. Please contact firstname.lastname@example.org if you have any queries about our branding guidelines. Boilerplate Fabric Software Inc fabricengine.com was founded in 2010 in Montreal, Canada. Our team has exceptional expertise in 3D animation tools, VFX production, game development and high performance computing. We started Fabric because we saw a need for a new approach for content creation tools, one that was more reflective of how studios work. Now, major studios around the world are using Fabric Engine to transform the way they build tools for Film, Games, Virtual Reality and Visualization. Fabric Engine 2 introduces Canvas visual programming, making it even easier to build tools – better, faster and cheaper. All products or brand names mentioned are trademarks or registered trademarks of their respective holders. © Copyright 2016 Fabric Software.