Meet Morris the Multipede

October 31, 2016

A few weeks ago we shared a teaser video about a more advanced and production-relevant demo of how to use the new Blocks feature in Fabric. The first installment is now ready (thanks EricM). Here’s an animation rendered in Maya using Arnold (thanks Borja) showing how Morris the Multipede can walk over a surface, with most of Morris and all the motion procedurally generated:

 

Here’s a quick, introduction to Morris with a general overview of the variety of controls available to procedurally modify the centipede:

 

And here’s a deep dive aimed at TDs and programmers that dives into the technical details of how we built Morris the Multipede. In it we go through the main parts of the extension and explain where and why we chose to use some KL, how the presets were generated and how blocks can be used to extend the system:

How to Get Morris the Multipede

We’ll be including this example with the next Fabric Engine release. In the meantime, you can get everything that you need to play with, explore and extend it using Fabric 2.3.0 or 2.3.1 here. Just download the master.zip file and extract its content into your Fabric folder:

https://github.com/fabric-engine/ProductionSamples/archive/master.zip

In addition, for TD’s and programmers, we’ve put everything in a GitHub project so that you can have some fun with it:

https://github.com/fabric-engine/ProductionSamples

Centipede Central

There’s a new discussion area in the Fabric Forums – Centipede Central – where you can ask questions like “how would I extend this to do XYZ?” or post your own additions and enhancements. If you’re not already signed up, set yourself up at http://forums.fabricengine.com. The Fabric community is very active and there’s a ton of great information being shared here.

And More … Coming Soon

This is just the start. Our plans are to continue to build upon and extend Morris the Multipede to explain other aspects of Fabric, for example, how to leverage Kraken for more complex rigging behaviours.

Over the next several updates, we will explain how to use Blocks to control a flock of multipedes and share a blog that we’ve been maintaining about the “Making Of.” Speaking of making Morris, special thanks to Dominic Werner for providing and modeling the geometry!

Be sure to stay tuned to this blog and Centipede Central in the forums for more.

Team Fabric