Build High Performance Tools Easily

Code your own portable tools fast from within a familiar DCC

A Complete Production Framework

Fabric Engine is a development framework that reduces the cost and risk of building high-performance custom tools.

Find out more about Fabric Engine
Video: What are studios saying?

Empower TDs with KL Performance

KL is Fabric Engine’s accessible yet powerful just-in-time (JIT) compiled language. If you can write Python, you can write KL code for Fabric. In this video you can see the comparative performance of Python, C++ and Fabric KL - all inside Maya.

Find out more about KL

Write Once, Deploy Everywhere

Using Splice means that your R&D is no longer tied to your current DCC. In this video you can see the same Fabric tool moving between Maya, Arnold and Nuke.

Find out more about Splice

Build a Wide Range of Tools

Fabric Engine provides a foundation for building a huge array of custom applications. In this video we show an example of a real-time crowd system built with Fabric Engine.

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Fabric Fifty

Fifty permanent licenses of Fabric for your studio, free, no strings attached. Find out more

News and Events

  • Fabric Announces New Pricing Model. Read more

    Fabric reveals visual programming and Splice for 3ds Max at SIGGRAPH. Read more